Fucking hell, I haven't drawn anything in awhile. Porn sketches, sure. But a man's got needs and needs don't mean shit when it comes to comics. I'm still "settling in" at the new place, and in the process I've been taking care of Old Business.
Said Old Business being a multi-pronged attack on existing comic pages. As the locational shitstorm flared up, I paper-prototyped the Second Edition of The Dualist. At the time I figured there'd be fuckelse doable for a very long time, and planned accordingly. I even announced accordingly.
I then proceeded accordingly, beginning with unfinished or otherwise incomplete CG assets. The unfinished or otherwise incomplete CG assets list is about as long as my leg - this was prioritized as:
1. Assets to be used in The Dualist (Second Edition) and Dead City Radio. Namely the Hemera, which has been geometry-complete for awhile. I finally finished with texturing last night, so the ship is done and ready for use - in The Dualist 2e prelude and in DCR Chapter.... uh. Four.
The Hemera carries two Lokis, so they were next up on the list - the ship model has been thoroughly overhauled, updated, textured, and - almost on a whim - animated. It's now carrier stowable. Which will make for a very cool scene in DCR. In a year or two.

2. Assets to be used in The Dualist (Second Edition) and Transitional Voices. Or, where I'm at now. Namely, the Majestic - the Psychic AWACS, the Third Eye In The Sky. Geometry is complete and I've been hammering away at smoothing groups, working out pinches and doing minor tweaks for the past couple of days. It's now at the point where it needs to be texture mapped. I'm not looking forward to that, at all. To get it done Right will take at least a week, and this thing sees maybe eight pages total across two entire books. And I'm itching to rip it apart and animate the sensor pod into a carrier-stowable position, even though the only scene in which this ever would have been feasible (plot-wise) was cut from The Dualist back when I was still getting laid.

I finished texturing the Hemera in order to put off texturing the Majestic. The ship is the last asset needed for The Dualist 2e, as it remains the only airframe in the book that's hand drawn. After that, I need to de-FUCK! the QAR. I'd say that I need to de-fuck it, but trust me - after trying (unsuccessfully) to work with the thing early last week, FUCK! is much more appropriate.
3. Assets to be used in Dead City Radio only. Namely an entire floor of Allegheny Center, which has been base modeled (raw hallway, apartments) and needs a lot of cleanup and whatnot before being finalized. Followed by the elevators, Whitehouse's apartment, and a studio. All necessary for doing the remainder of Chapter Two the way I see it in my head. I can theoretically do the next panel (the last of a page) whenever I feel like it, but to proceed beyond that is going to be a shitton of CG work. CG work I'll use for most of the book.

4. Assets to be used in Transitional Voices (and forward) only. TV suffers from the same problem that's crippling DCR at present - namely, I have to do an enormous amount of "structural" work in order to move the story forward at all. Not just "build a room, do a scene." No. That would be awesome. No, this is "build a room, figure out shower effects, finalize the Banshee fighter (includes : texture mapping, ordnance hardpoints, missiles, etc), build a section of the Sabrosa sick bay, de-FUCK the QAR, and then - maybe - start rolling again." That's just to get up on Water. To do the whole damned thing I'm also going to need a beacon/fueling station and a couple of terran environments for Greymalkin and Tantek's scenes. Then for Fire I'll have to model about the same volume of stuff. Only different stuff. Air? Don't get me started on all of the CG I have to generate for Air. That's the kind of list that causes heart attacks, emphysema, rheumatism and gout. Fuck that list. Fuck it in the ear.

What I'm saying is it's going to be awhile before there's more {new} comics. Of any sort.
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